Frerir Irongrinder was born in the lands of Anthos. He would be renowned for his service to many Grand Kings of Urguan as their King's Guard. One of the best horse-trainers, Frerir was the stable master of the Hordes of Dunamis.
In his early years, following his father Zahrer, he fought in numerous battles and sieges, including the siege of Hiebenhold. Then, he joined a newly formed mercenary band, the Hordes of Dunamis. He stayed with the mercenaries until the lands of Vailor. He fought beside them all the way to the siege of Dunamis Keep. After the disband of the mercenary band, he was summoned to Urguan once more and was granted the lands of Kal'Ordholm. When the Orenian Empire marched on Kal'Ordholm, Frerir fortified the Keep. After a bloody siege, the defenders managed to keep the endless Orenian forces out. He then served as Lord of Kal'Ordholm until the new lands of Axios.
In Axios, he joined the Kingdom of Westerlands and served as the King's Guard for a century. The Grand King of Urguan at that time, Torvin Grandaxe summoned him home and granted him land. On the given land, he formed the town of Kal'Sitarae that stood until the end of the map. During the reign of Torvin Grandaxe, he served as the Grand Engineer and for a brief period of time, as the Grand Marshal. After Torvin was removed from power, he abandoned the Grand Kingdom and joined his father in the Citadel of Arcadia. There, he was taught the dwarven art of runesmithing. But as his bloodlust overcame him, he left the Citadel and rejoined the Horde of Dunamis once more. After the siege of the Krag by Bastion Ireheart, he decided to exile himself to Kal'Sitarae. When his father, Zahrer Irongrinder ascended to the throne, Frerir was once more summoned to serve as his Grand Marshal. As the relations between Kaz'Ulrah and the Grand Kingdom of Urguan deteriorated, he found himself fighting against a lot of his friends.
A meeting occured after a few years of fighing and the Clan Lords decided to crown Frerir as the Grand King of Urguan. After a lot of reformations, the Grand Kingdom of Urguan managed to recover after a long time of decline. But by the combined forces of the enemy, the Kingdom fell and Frerir once more exiled himself into a long pilgrimage to the human lands. Surprisingly, during his travels, he met with the Grand son of the former King of the Westerland, Mauer. He was knighed and was granted the title "First Dwed of Marna".
After the lands of Axios were destroyed by thanium poissoning, he joined the King of Marna into the lands of Atlas. There, he started working on his runesmithing and rune-cannon making.
Engineering and Runesmithing
Frerir was fascinated by the Steam Engines from an early age. He would spend most of his free time studying his father's blueprints and notes. After practicing it himself, he managed to become one of the best dwarven engineers that ever existed. During his reign as Grand Engineer under Torvin Grandaxe, he would work non-stop into making one of the most advanced fleets. In Arcadia, he would find himself experimenting a lot with steam power. As he was working on something new, he vanished for a couple of years to later reappear beneath Arcadia with a new vessel that could move underwater. While being in Arcadia, he was taught Runesmithing and his love for the art grew. He would spend countless hours practicing it, even during his reign as Grand King of Urguan. His passion though was cannon-making. With a lot of effort and time, he eventually managed to industrialise the cannon-making with an advanced furnace and with the usage of cranes.