Nations and Major Charters

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As the Descendents trail throughout the various Realms of our world, a great number of Kingdoms, Empires, Federations, and Federations have graced and cursed the land they have raised their walls around. Many, to this day, still stand stalwart against the tides of the sea. Having fallen and risen from the ashes time and time again, these homes have stood against the test of time. To their merit, further civilisations have embraced the morning's warmth, and seek to provide unique and never-seen-before cultural concepts and ideas.

The lists below are broken into two sections: Current Nations, and Current Major Charters. A Major Charter is a Charter of appropriate size, one that has reached Tier 3 or 4, and a Nation is a civilization with the respective title.

Should you note any inaccuracies, please contact a member of Community Staff to have these corrected.

Current Nations


Serene Duchy of Cathalon

1708 - Today

The isle of Arcas, a largely fertile peninsula south of the great ice wall, separating Atlas (the previous realm) from Arcas (the current realm). A great mountain range dominates the north and north-west areas of the isle, while a small archipelago dominates the south-west. Huge plateaus cross the eastern coast, while a circular mountain rounds Cloud Temple in the middle of the land.

• Current Leader: Serene Duke Helton Hardian Helvets •



The Silver State, Silver Enclave, or simply Haelun'or, is the nation of the High Elven peoples. Their largely marble city boasts an architectural style unique to the High Elves, one that they have been using since the early days of their nationhood. Their nation is administered by a governing body known as the Silver Council, headed by the Sohaer, who takes advice from the Maheral, an essentially powerless monarch and symbol of purity.


The Under-Realm of Urguan is the stoic bastion of Dwarf kind beneath the surface. Nestled betwixt depths of the Deep Roads, caverns which span the continent, the Under-Realm was founded to help restore the unity of the dwarves. The Under-Realm is a constitutional monarchy which is ruled by the Under-King and the Clan Council.




The Talus Grove is a verdant garden situated in an arid steppes on the Eastern side of the Arcasian continent. It houses the Mother Circle of the Druidic Order, though it offers sanctuary to Circless Druids as well. Boasting a grand library it serves as place to teach budding Druids, as well as a base of operations from which the Druids uphold their vigil over nature.

Current Major Charters

The Kingdom of Athalia has flourished throughout the decades, thanks to its teachings based on naturalism and the preservation of nature itself, allowing humans, elves and even druids to live with one another while also being in serene harmony with the balance. Due to such cultural dispersion, Athalia is a rather livid place, often filled with citizens of all races, age, and origin, causing cultures to mix and to reform within new shapes. Yet, while so many cultures exist and from within Athalia, a clear leadership was also needed, resulting in the creation of a council, which are managing Athalia.
  • Rajdom of Thyra
Located at the coastline of the lands of Korvassa, the Rajdom is found on the partially fertile soil, surrounded by the sand. The indian-arab style Rajdom seems to bloom with serenity and peace, working as a perfect monarchy under the leadership of the Raj. Holding a ministry that owns seats in the lands, helping maintain and run everything.The line of Enrique works as the ruling Royal family of the land.

Last Revised: 18 - 07 - 2019